I am completely new and sort of an amateur on the art department however my friends seem to think im doing well enough so i mustered up the courage to ask around.
I am completely clueless on how to animate things. I am currently working on pixel art.
thanks for checking it out. I don't know if I necessarily know the best way for animating. When I started, my main experience was doing comic illustration.
I don't know a lot about traditional animation, my focus has been like a laser on 2D game art. I suggest studying the animations of your favorite games, frame by frame, to figure out what makes it look the way it does. That's what I did.
There may be better software for traditional animating, but I use photoshop, since that's where I make all my other art to begin with. There's a convenient animation window. Basically each "frame" of animation is a collection of information about what layers are visible and where the art is positioned on the layer.
Love your animating skills.
ReplyDeleteI am completely new and sort of an amateur on the art department however my friends seem to think im doing well enough so i mustered up the courage to ask around.
I am completely clueless on how to animate things. I am currently working on pixel art.
Where would you recommend i started?
thanks for checking it out. I don't know if I necessarily know the best way for animating. When I started, my main experience was doing comic illustration.
ReplyDeleteI don't know a lot about traditional animation, my focus has been like a laser on 2D game art. I suggest studying the animations of your favorite games, frame by frame, to figure out what makes it look the way it does. That's what I did.
There may be better software for traditional animating, but I use photoshop, since that's where I make all my other art to begin with. There's a convenient animation window. Basically each "frame" of animation is a collection of information about what layers are visible and where the art is positioned on the layer.